Minister: 60% growth in computer game production in 5 years

The Minister of Culture and Islamic Guidance highlighted the importance of drafting a “Comprehensive Document of Computer Games” while emphasizing a 60% growth in game production in the seventh development plan.
Mohammad-Mehdi Esmaeili made the statement during the 147th session of the for the promotion of virtual content production held on Monday, ISNA wrote.
“We have assessed that the gaming industry is definitely a golden opportunity for us, although it also has threatening aspects,” he added.
He expressed confidence in utilizing this opportunity due to the strong cultural influence by aligning with necessary requirements.
He further noted, “The situation is similar in cinema. Some do not accept the statistics regarding public interest in cinema, but the animation ‘Smart Kid,’ which is entirely religious and tells the story of Imam Reza (PBUH), had over $1.2 million in sales.”
Esmaeili emphasized the need to pay more attention this field firmly, stating: “According to the latest surveys in the country, we have 34 million computer game players, with four million of them being professional players who spend over 21 hours a week playing computer games.”
“It depends on us how much we can use this capacity. By using this capacity, we can turn it into an opportunity, and neglecting it could pose a threat,” he added.

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